Month: May 2009

  • Tutorial 3: More Options

    One underused area of the texture dialog is the ‘Bumpiness’ dropdown. This adds ‘depth’ details to your texture. The effect on an existing texture is often subtle, but can be useful to add a touch of additional realism. Here’s an example. The box on the right has the Darkness bumpmap applied to it: However, you…

  • Tutorial 2: Repeat, Offset

    In the previous tutorial I gave you a guide to getting textures on to your prims. In this tutorial, I’ll show you how to change the appearance of the applied textures. Let’s start with the simplest, but most frequently-used options — the Repeat options. These allow you to set how many times the texture will…